Head inwards to see the way barred, but don't worry there's a chain nearby you can pull to open the way. Title: The Silver Hand Reborn Update 2020 Oct: Likely going to restart this project from scratch. The Silver Hand are a group of werewolf hunters. During the quest line for the Companions, the Dragonborn and Aela the Huntressstart a war against them. Chalk up another one for this. Talk to Aela During this stage, your main character, the Dragonborn, will have the chance to become a werewolf in order to complete a special mission. Once you speak with her, the quest will end and you will have to find your own way out, through the door to the northeast that was … The armor is equivalent to Nord Plate/Scaled armor in statistics. These characters are not part of the friendly folks you’ll encounter, and you’ll even be asked to exterminate … That is what I hope to change. Upon entering Dustman's Crypt, kill the Silver Hand beyond the door and head through the wooden door, revealing a caged overpass. I must tell you the fallen clan’s history: They were formed in Winterhold soon after the Oblivion Crises. With this mod, you can become a member of the Companions' Circle (The Silver Hand Quest) as Non-Werewolf Good Alignment Character, if you are The Champion Of Hircine. It cannot be crafted, it is found on distinguished members of the Silver Hand - if you want one for yourself go pay them a little visit! The Silver Hand are a group of werewolf hunters. We hadn't thought about the idea of vampires being included in a questline, but it's something to look at, considering none of the other questlines have it implemented in any form. We have very little experience in doing this, as well as little knowledge of scripting languages in general (what knowledge we do have stems from the tutorial on the Creation Kit wiki). Talk to Aela 6. Currently, I'm looking for someone who could do a convincing voice for a Nord, Dark Elf, and Khajiit. If you choose to join the silver hand you can accept their contracts to hunt down werewolves. Once you've started The Silver Hand, at 4:00 PM every day Aela will exit Jorrvasker and head to and enter the Underforge. DEATH! However, while the Silver Hand solely hunts werewolves and members of the Companions, it is evident that the group is overzealous … ~Actually writing the scripts for the quests. Kill the werewolf hunters 7. We have some pretty big ideas for our Silver Hand mod, including drastically altering the ability to join the Companions after joining the Silver Hand, and changing up some of the events that happen in the Companions questline. Nothing to see here. The Silver Hand is the quest in which you join the Circle and become a Werewolf, initiating yourself into a life of darkness from which you won’t be able to turn back any time soon. ... Silver Hand. --Fully reactive faction and quest line: this means that once you join the Silver Hand, you are barred from joining the Companions and can never become a werewolf. A fear and hatred of werewolves brought together an archer, a mercenary and a mage from the college to form a guild specifically to hunt the beasts. Sounds good this and the Vigilants of Stendarr are two groups I was suprised had no quest lines. Talk to Skjor 2. You must steal information and shards of Wuuthrad from the Companions and help lead other members into Silver Hand ambushes without them realizing you've betrayed them. So everyone is being manipulated and toyed with by the daedric prince behind the scenes. Participate in the blood ritual 5. Inside Gallows Rock you mainly run into Silver Hands who are tough. Also, the Skinner obviously refers to the fact his favorite hobby is to kill werewolves and torture their dead bodies. If you accept you start a new questline where you are tasked with destroying the companions similar to the quest to destroy the Dark Brotherhood. This faction can be found inside a cave in an unknown location. 10 fully voice-acted NPCs; 6 fully fleshed out individuals, with 4 fully voiced supporting characters (this last number could increase). Meet with Skjor at night 3. (Only if you are not a member of the companions.) I wouldn't turn the faction into a bunch of shining knights. If you refuse and leave the underforge, the Silver Hand double agent will approach you and try to recruit you to his cause. And, what would those powerful weapons be, empowered Silver Swords? The Silver Hand are a group of werewolf hunters. Skjor and the rest of the Circle is impressed with your accomplishments so far. I'm not holy. The best way to deal with the Silver Hands is to sneak and use a bow and arrow on them. In the end you run into Krev the Skinner along with a number of Silver Hands. He wants to speak privately and asks you to meet him after dark behind Jorrvaskr. ... curse) and keeping this in secret from Kodlak. A UESPWiki – Sua fonte de The Elder Scrolls desde 1995 < Skyrim: Quests: ... Join the ranks of The Circle and clear Gallows Rock of werewolf hunters. You could even add a twist with their secret leaders being followers of Hircine who is playing the Silver Hand against the Werewolves in the game of the Hunt. I was hoping during the Companions questline you could turn on them and join the Silver Hand. They are headquartered in gallows rock and they are accepting new members. The Silver Hand hunts down werewolves and in order to do so, they equip themselves with silver-based weapons to deal more damage. Dark Brotherhood. Also there should be a silver sword with +damage against werewolves (and maybe vampires) {if possible}, Also there should be a silver sword with +damage against werewolves (and maybe vampires) {if possible}. How to Join All Guilds in Skyrim. This time, you wake up in the middle of nowhere, with a … Alot of good ideas here, though. Interesting suggestion though. I found a fort inhabited by a group of them and they were all hostile. I did a quest on Winterhood to return an item to the king.The item was located with a bunch of silver hand.I had to kill them to get the item.Can I still join the silver hand? When the chamber is cleared, a worried Aela will run up onto the podium and discover the dead body of Skjor, obviously killed due to his lycanthropy. Or she could just send you to assassinate a Silver Hand leader in the quest "Striking the Heart". Submit Submit Close. Joinable Silver Hand faction and quest line:--Have the choice to join the Silver Hand and cleanse Skyrim of the werewolf menace. You can find a recruitment flyer right next to jorrvaskr. Start sneaking, or get ready for a fight. “The Silver Hand” quest is not part of the main Skyrim storyline, and is optional to engage into once you’re playing the game. When you reach the northwestern chamber, Aela will rightfully warn you about Silver Hand leader Krev the Skinner, so be prepared. ". They're considered the enemies of The Circle, which is a group of werewolves within the heart of the Companions. You are sent to Driftshade Refuge to clear out all the bandits and turn it into a base of operations for your group. Move along, folks.... move along. Skyrim Wiki Guide with Quests, items, weapons, armor, strategies, maps and more. This sounds very sweet. This area is a prison, with three cells on each side. When you come back from Proving Honor, you will be told that Skjor wants to see you. Post Comment. -15 brand new quests; 10 main, 4 side, 1 repeatable radiant, -6 brand new locations; the main base of the Silver Hand will be the biggest. The true Silver Hand died nearly a year ago, all except for one. ... Join the page discussion Tired of anon posting? It’s a group of Werewolf Hunters. Kick the Dog “The Silver Hand” is the third quest in the Companions storyline in Skyrim. Take the stairs down. The shield-brother will tell you that in order to complete a process of joining Companions, you have to drink wolf blood too. ENJOY! The Silver Hand. They hunt and torture werewolves for sport. "Mantle of the Silver Hand" is a lore friendly, standalone, light and heavy head piece with a cloak for both genders and all races. I really want to become a werewolf in the game I'm already in the Companions with the quest: Proving Honor, Take Up Arms, and Trouble In Skyrim Completed I've read things that say you have to complete other quest in the game but it doesn't say which quest you have to complete? If you're interested in any of these, message me and I'll give more details about that race's character/personality/what have you. I would like that maybe after you kill all the werewolves in the Companions you can join them and possibly merge the two groups? Register! Once done, the silver hand will reside there and you be given your Trial Quest. Clearing Skyrim: Gallows Rock . They are enemies of the Companions, as they are aware that the mercenary group's elite inner circle are lycanthropes. 2 members of the Silver Hand are around the cooked skeever. Go over to the right, to the hallway with the pair of werewolf heads. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Can You Join the Silver Hand or Vigilants of Stendarr? Kill the werewolf hunters and prove your loyalty to the order. Loot the place--there's a Adept chest in the tower--and then enter Gallows Rock proper. I think it’s safe to say that this quest HAD to be on my list. It’s a secret guild, comprising trained Assassins. Continue through it and navigate through more iconic Skyrim … So i want to know what quest you have to complete before starting the quest "The Silver Hand" Thanks That's a good idea, I always thought it was weird that they all carried silver swords when elder scrolls werewolfs aren't weak to silver. Hunters affiliated with the Silver Hand are known to brandish silver swords and seek to rid Skyrim of werewolves. Joining the Silver Hand - posted in Skyrim Mod Requests: To tell the truth I am surprised no one still started similar topic. Go up the stairs to see two more Silver Hand members, but be careful because there is a floor plate here with a spiked-wall trap. Head inside the building. The Silver Hand - Skyrim. There's THREE Silver Hand members outside, so get the drop on them and take the rest out. Except that there is no option for Vampires to join the Volkihar and bypass the Dawnguard, unless you play the game as an infiltrator of some type. Now all that needs to happen is for Beth to release the damn CK. Origins: Overtime I needed the idea for a mod, I'm really into factions and feel as though they help define your character and their play style. 0. I was disappointed for a bit until I read up on something called The Silver Hand, who are the opposition of the Companions guild, they are basically almost the same thing, … A missed opportunity is what I'd call it. Go find him and he will tell you to meet him at the entrance to the Underforge after dark. I agree they should be made morrally grey and less plain evil. Hunters affiliated with the Silver Hand are known to brandish Silver swords and seek to rid Skyrim of werewolves. The Silver Hand is a group of werewolf hunters in the Elder Scrolls V: Skyrim. They are enemies of the Companions, as they are aware that the mercenary group's elite members are lycanthropes. It would be interesting exploring their psychology. Dawnguard did a better job solving that faction issue. We don't want to break our games, so if you're an experienced scripter, that would be awesome. You couldn't though. It really would've been nice if there had been an option to join the silver hand at Dustman's Cairn instead and let that be the warrior guild. Take them out. The Silver Hand. Sadly when I went to their HQ they didn't do much, I couldnt ask them if I could join or get a quest. -Approx. EDIT 2: NOW WITH SOME PICTURES. We completed the quest (killing several more Silver Hand and draugr in the process) and returned to Jorrvaskr, where, after becoming a full member of the companions and completing another radiant quest, I was eventually given the opportunity to join the Circle, and thereby become a … Just a dragon. They may be under the incorrect impression that Skyrim's lycanthropy can be cured via a cure disease effect--possibly a nod to older Elder Scrolls games where applying a cure disease effect after being bitten would in fact avert the disease. Message me if you’d like to help. Submit. Skyrim:The Silver Hand. This culminates with you having a final showdown where you face off against an enraged wolf-form Kodrak in a one-on-one battle to the death. I get it that werewolves are perhaps a bit more of a commodity in Skyrim and less of a threat but The Silver Hand demands some new unique gear of some kind and a better hq. How come on a wiki page it says they are join-able? Anyways, I feel they should've been at least slightly more righteous, and this is a mod, so why not. ~We're also looking for voice actors to do dialogue for our characters. In order to be a proper faction, the Silver Hand needs a place to call their home. Enter Jorrvaskr and forward time to night and then follow Skjor and Aela out of … Hunters affiliated with the Silver Hand are known to brandish Silver swords and seek to rid Skyrim of werewolves. Introduction: Hello, I currently am in the process of creating a Silver Hand mod, but not just any expansion. Having completing another side task, the giver will, when asked for work, tell you to speak to Skjor. Yeah, werewolf hunters are hands down the bad guys! Requirements This mod does not have any known dependencies other than the base game. They are enemies of the Companions, as they are aware that the mercenary group's elite inner circle are lycanthropes. I think the Silver hand drop vampire dust because it has a cure disease effect, not because they're vampires. The Silver Hand Chapter 3: The Silver Hand. They wish to welcome you into the Circle and he asks you to meet him outside the secret meeting place. The Silver Hand is an antagonistic faction, which is introduced during the Companions quest line. With this mod the silver hand are now friendly. JUST A TEASER, NOTHING ELSE. Death to the vampires! A possible diverence point: During the quest "The Silver Hand", afer Aela and Skjor offer to transform you into a werewolf and welcome you into the circle. Load more. I would love to join a hunter faction, or even do quests with them. The Dragonborn can choose to end the war by wiping out most of the grouped members of the Silver Hand, leaving only small scattered groups. I think you should be handed "Silver hand armor" when you enter them, and a free silver sword, and you should be able to craft (not receive) stronger silver equipment with large material cost. A few might have a sob story about how someone dear to them was ripped apart by werewolves and on their path of vengeance they have become twisted and sadistic themselves. My point is that I am requesting a alternative questline instead of becoming a werewolf and killing the silvers player can join them and wipe out the Companions. 0. i would love for a mini expansion where you can join the Vigilance of Stendorr and hunt down vampires, werewolves, and necromancers/daedra. Fully joinable faction and quest line, allowing the player to rise through the ranks leading up to the eventual storming of Jorrvaskr and killing Kodlak Whitemane, head of the Companions. Skjor will head to the Underforge at 6:00 PM and wait for you outside util 8:00 AM at which point he will head back to Jorrvasker with Aela exiting the Underforge and doing the same a few minutes after. 1. If y'all are able to pull this off, I would definitely dl and play it. Go to their lair and see what you can find! I think it would be cool if one of the lower ranked Companions turned out to be a double agent working for the Silver Hand, that would help explain how they managed to sneak a small army into Jorrvaskr to ambush Kodrak, and it could also give you a hook for an alternate questline for the companions where you become a double-agent yourself and help take them down from the inside. Head up towards the rock. The Silver Hand TES V: Skyrim Guide. 6. One of their leaders is called "Krev the Skinner" for Pete's sake. Does no one really know if you can join the Silver Hand? Would there be a Silver Hand spy standing around the Jorrvaskr/Whiterun? The Silver Hand. Sounds highly interesting, but how would you join them. They attack everyone they see on sight and keep prisoners whom they obviously enjoy torturing, not all of which seem to be werewolfs. The reason they are said to be "no better than bandits" is because they act, talk and dress just like bandits. Especially now that you are a werewolf and silver blades do more damage to you. On the left-hand side is a pull chain. Good to know that I wasn't the only one who felt this way. Use it to lower the gate barring your way forward. Lucky me. According to the UESP, Silver Hand members tend to drop several alchemy ingredients with a cure disease effect, not just vampire dust. New primary objective: Talk to Skjor. Enter The Underforge 4. [WIP] Joinable Silver Hand factionquestline. 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Process of creating a Silver Hand and cleanse Skyrim of the Circle, which is introduced during the Companions can! And turn it into a base of operations for your group the Heart '',. So far from Proving Honor, you have to drink wolf blood too are now friendly ( if!